Recently I’ve begun to take over a club called Game Engine Architecture Club at DigiPen. The founder of the club graduated and asked me to try running it. I’ve found it be to a lot of fun! The first lecture I did was on template metaprogramming in C++ (TMP).
The lecture was recorded live and is currently up on DigiPen’s youtube channel for public viewing. Though the slides are visible during the video, I don’t think I can share the slides themselves publicly.
Hope you enjoy the video!