Game Programming Primer

I’ve spent quite a bit of time writing a fairly long article over at a website I frequent TeamLiquid.

Now it’s time to share the article in finished form here for all to see! The article is called Game Programming Primer, and here’s an excerpt from the introduction detailing what the article is all about:

Hello! My name is Randy Gaul, and I am a computer science student. I study at DigiPen Institute of Technology, and am majoring in Real-Time Interactive Simulation (a fancy way of saying game programming). I’d like to share my know-how in the ways of game programming as a profession for anyone interested in learning. I encourage anyone interested in programming or creating games, no matter how little knowledge you have in either topic, to check out this article.

And here’s the finished article:

Download (PDF, Unknown)


One thought on “Game Programming Primer

  1. Pingback: “How to Create a Custom 2D Physics Engine,” a four-part tutorial by Randy Gaul | Skillpoint School

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